Sucked into Trek
Yes, I was.
Star Trek Online. It’s got me hook, line, and sinker, and I have no regrets.
I have pre-ordered the MMO, and have already purchased a Lifetime Subscription. That essentially means I get two more character slots and have to ability to create a “Freed” Borg Drone. I also get to start playing earlier (nyah nyah!) than people who are simply waiting for the game’s launch on February 2nd. There was a promotion being run by a restaurant chain called Del Taco – which doesn’t have any locations in my area – that would give you a code for a small shuttle craft ‘pet’ to follow you around when you fly through space. I had cried on Twitter for someone to get a code for me, and I found out they were being offered on Ebay for about 10 dollars, but I got a friend of a friend to get me a code free.
I don’t plan on going into complaints about Cryptic’s infrastructure, because others more technically minded about those things will do enough complaining for me. I have faith that Cryptic will iron out all the wrinkles and the server disconnects will cease as their full-blown systems are brought online during the official launch.
I am completely blown away by the extensive list of variables for customizing your characters and (to a lesser extent) the ships your characters pilot. I can adjust everything from the size of their eyebrows to the size of their shoes (that variable I’m not particularly sure of, I was initially overwhelmed at the list of variables to adjust and just stopped in favor of diving straight into the game). I can make a character that will most likely never look like any other character in the game.
I am absolutely thrilled to have this game. I’ve been hoping that something Star Trek related would come out as an MMO.
Mind you, I still plan to continue to play World of Warcraft. I’ll talk some about that in a future post, perhaps.
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